Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20631
?
16506
?
20443
?
30042
?
9146
?
11005
?
7155
?
12648
?
4715
?
9759
Total damage to objectives
3628
61203
18468
15687
1582
1496
2422
3768
4130
1034
Total damage to buildings
3628
2631
8640
9616
1262
0
0
3768
3882
103
Total damage shielded
0
0
0
0
2256
0
0
0
0
571
Total heals on teammates
0
0
0
0
5724
0
984
0
0
0

Abilities usage

in numbers

Conquering Sands (Q)

23xpressed

Arise! (W)

93xpressed

Shifting Sands (E)

5xpressed

Emperor's Divide (R)

5xpressed

?

Azir

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Summoner spell

Most popular spells
?
?
46.2% WR(4382 Matches)
?
?
43.9% WR(173 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
46.86% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Azir
?
Zed
0.60KDA2.67
0.30%Kill Participation0.22%
9Vision Score13
11,005Damage Dealt20,631
14Max CS Advantage29
92CS in First 10 Minutes85

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue54,293G
Difference+13,388G
Red40,905G
?
10,255G
?
11,895G
?
11,913G
?
12,404G
?
7,826G
1,027G
3,352G
3,595G
4,168G
1,246G
9,228G
?
8,543G
?
8,318G
?
8,236G
?
6,580G
?